Having played online games for years such as World of Warcraft and now Dota 2, you really get a good idea of a lot of internet slang. And the trolls, oh my the trolls. It is unfortunate that when I do actually have 30 minutes to unwind these great games are usually taken over by trolls and you basically have to ignore chat altogether. To show examples of this I literally only had to go to my last game played and take some screen shots.
Often times when a player is doing poorly or hurting the team he is harassed in the worst way possible. In Dota 2, which takes place on the Steam gaming network, people can see what country you are from. In this case "tunker" decides to make fun of the country the player he is trolling is from. The harassment can often be done with swearing, with extreme racism, and basically anything one could type to get someone else angry.
There isn't a lot someone can do to fight back this harassing in game. You can ignore all chat, but sometimes that leaves you in a tactical disadvantage. Thankfully they implemented an ignoring a specific player feature which blocks all communication from them. You can report the offenders in game, but the worst penalty I've seen handed out was a 24 hour ban from the game.
With the anonymity of the internet you almost daily see people act totally differently than how they would act in real life. It's unfortunate but it's a reality.
We all know the extreme pains that bullying in any form can cause, and online bullying is no exception. In our school division we are required to teach "Digital Citizenship" lessons each year to our students to show them how to properly behave when online.
This poster basically sums up the main ideas of the lessons. It's a great resource and the lessons we have are fantastic. If you would like to take a look at the lessons they are available at http://elementarydigitalcitizenship.weebly.com/
When looking at what people were adding to the last slide Tuesday about what they would like to imprint on their students, someone shared they would like to create respectful and caring digital citizens. This is an area that is truly important with our children spending more and more time online and making sure they know what's appropriate in their "digital lives".